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	<title>Add Bitmap Checkpoint uft &#8211; MySkillPoint</title>
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		<title>Discussing Bitmap Checkpoint In-Depth UFT</title>
		<link>https://myskillpoint.com/discussing-bitmap-checkpoint-in-depth-uft/</link>
					<comments>https://myskillpoint.com/discussing-bitmap-checkpoint-in-depth-uft/#respond</comments>
		
		<dc:creator><![CDATA[Sarfaraz]]></dc:creator>
		<pubDate>Sat, 04 Jan 2020 10:08:43 +0000</pubDate>
				<category><![CDATA[UFT]]></category>
		<category><![CDATA[Add Bitmap Checkpoint uft]]></category>
		<category><![CDATA[Adding Tolerance to RGB color in Bitmap checkpoint in uft]]></category>
		<category><![CDATA[Features of Bitmap Checkpoint in uft]]></category>
		<category><![CDATA[How does the Bitmap checkpoint work in uft]]></category>
		<category><![CDATA[Locate image within runtime bitmap]]></category>
		<guid isPermaLink="false">https://myskillpoint.com/?p=1081</guid>

					<description><![CDATA[Bitmap Checkpoint is used to validate whether a visible area of your application is displaying correctly by capturing the required area as bitmap before and post-execution of the Test. You can select the entire page of the application or an area of an application. It does a pixel by pixel comparison between actual and expected [&#8230;]]]></description>
		
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